For all of you that like to tinker with files, or want to position
objects exactly here is what the numbers in the WORLD.FST file.

FSTPC <Version>

<Class> <Name>
<X> <Y> <Z> <Y Rotation> <Flags> <Shape File>
<Strength> <Dead Shape>

Class specific data
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Paths <Number> <Next Free ID>
<Path Name>
<Supply Object Name> <Number Path Points>
<X> <Y> <Z> <Speed>

X,Y,Z - Meters
Y - Height above Ground for Object Positions
Y - Height above Sea Level for Paths
Speed - Speed Demand (0 = Use Defaults)

Trucks will Terrain Follow
A/C will Terrain Avoid